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Video Highlights

Goliath Games & Pressman Toy

Working directly with the Goliath Games Social Media Production Team for three years, started with a successful campaign for "The Real Truth" board game and sizzle. I've contributed to scripting, scheduling, production, graphic design and post-production for various products, including how-to-play videos, hype trailers, social cutdowns, and broadcast commercials.

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  • Wild Kratts, Charades for Kids, Mastermind, Rummikub: Quickly edited social media trailers and promos along with 30, 15, and 10-second cutdowns, tailored for 16x9, 9x16, and 1x1 formats

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  • Alice’s Garden, Fire Tower, and The Real Truth: Produced and edited comedic sizzles and instructional videos on how to play the games. Crafted thumbnails and edited cut-downs optimized for 16x9, 9x16, and 1x1 formats

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  • Unsolved Game Series and The BBC Traitors game: Crafted social media trailers for three variations of their Unsolved Detective Game and The Traitors Official board game with multiple versions & aspect ratios for each package

 

  • Event Videos and External Pitch Materials: Worked to create overall trailers for multiple departments and recaps for various event media. Produce pitch pieces for new products and toys for in-person meetings with retailers

Mattel and Spin Master - Stop Motion

For the last 4 years, I've collaborated with American Girl as a Mattel-approved vendor through Apartment D Studio managing all post-production for their Girls of the Year series. From Joss in 2020, Kira in 2021, Corinne in 2022, as well as Courtney's 1986 Adventure, and the School Rules series in 2023, I've focused on storytelling, execute all special effects, handle sound effects/leveling, and create trailers and social media content at different lengths and aspect ratios. 

 

I've also worked with them on their Hot Wheel, Barbie, and Monster High IPs. For Spin Master I've worked with them on some of their Disney, Pixar, and Batman playisodes, and Monster Jam content. 

BuzzFeed Video

During my time at Buzzfeed I actively worked on creating graphics for over 300 episodes in the long form episodic content division- contributing to 16 billion minutes watched in three years. I collaborated daily with the producers, pre-production, and post-production; launching graphic packages - both motion and still designs for series such as Worth It, The Try Guys, Unsolved: True Crime & Supernatural, Ruining History, Am I Doing This Right, and Broke.

Esports Engine

Since 2018, I've had a hands-on creative role with Esports Engine, a company engaged in partnerships with gaming brands. Specializing in on-site production, broadcast management, and tournament execution, they are at the forefront of creating program content for Esports tournaments worldwide. 

 

I've collaborated with their brands, including League of Legends, Fortnite, Overwatch, Call of Duty, Brawl Stars, Team Fight Tactics, Legends of Runeterra, Clash of Clans, Pokémon, FIFA, Rocket League, Madden, and PUBG. Hired to craft a single video, since then, my co-owner at Dynamic Fox and I have formed a robust partnership with their team, contributing to the production of hundreds of their pieces. Our work spans the creation of season roadmaps, event openers, compelling player and team highlight reels, and comprehensive event packages including still assets for broadcasts and social media.

The deliverables encompass a wide range, including cut-downs, alternate endings, motion graphic templates, broadcast graphic packages, eye-catching thumbnails, website branding, and captions with diverse language subtitles/translations. 

Additional Samples

Available on request

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